mbuchel

Low-level GPU & compilers. Things I build, and why they're fast.

Projects

sass2mlir: a byte-exact compiler for NVIDIA machine code

2026-07-11

A bidirectional MLIR toolchain for NVIDIA SASS — lift shipped GPU kernels into a real IR, transform them with regression-gated passes, and lower them back to the exact bytes.

CUDASASSMLIRH100Jetson